Gaming
Last updated
Last updated
Games are dynamic environments where players, creators, and enthusiasts come together. To bolster player engagement and foster a strong gaming community, introducing a badge system and XP (Experience Points) can be incredibly effective. Here's a breakdown of how tasks in the gaming context can be categorized based on their importance levels, along with the types of badges that can be awarded:
We talked about the XP System and how it is revolutionary here, let's dive straight into implementing the XP system for Games. The XP algorithm is defined as:
XP Earned = Effort Level x Importance Multiplier x Base Points (usually 10)
Effort Level goes from E1 (tasks will 0-1 min to complete) to E10 (tasks will take >1 year to complete) and similarly Importance goes from I1 (straight forward, low impact task) to I10 (Super high importance, money making task).
Let's dive deep into some actions for a game that can be categorized into these effort and importance levels.
Hopefully after reading the above actions, you will get an idea of effort levels for every action, it can be directly related with the time it takes to complete the action.
Now lets talk a little about the importance levels of various actions that users can perform within a game.
Basically the XP system guidelines is build on the principles of awarding long term and high importance actions much more than the short term ones.
In some cases, we can also keep the XP calculation formula to have exponential relation instead of simple multiplication but that would demotivate newer folks joining the community and hence our standard formula is simple yet incentivizes all kinds of users entering your protocol.
XP provides a great way to know the status and level of a person in a community but doesn't give the right set of specifics on what all the user has achieved to reach to the current level, thats where badges come in. They are soul bound ERC 1155 NFTs which users get when they complete a milestone.
It's not only super helpful to understand more specifics about the user but can also form sub communities in the community on the basis of interests and achievements. eg: A discord channel or a space in the metaverse can only be accessed by folks who have earned the delegate badge.
As mentioned, Badges in a game serve as a visual and tangible representation of a user's achievements, skills, and contributions. Here are some badge ideas that can be awarded to users in the game:
Rookie Badge:
Criteria: For new players who complete the basic training or introductory levels.
Effort/Importance: E1/I1
Strategist Badge:
Criteria: Awarded to players who demonstrate exceptional skill in strategic gameplay.
Effort/Importance: E4/I4
Content Creator Badge:
Criteria: For players who consistently create and share high-quality game-related content.
Effort/Importance: E6/I5
Leaderboard Champion Badge:
Criteria: Given to players who achieve top positions on leaderboards or in tournaments.
Effort/Importance: E5/I6
Community Hero Badge:
Criteria: For players actively involved in community building, event organization, or moderation.
Effort/Importance: E7/I7
Innovator Badge:
Criteria: Awarded to those who contribute innovative mods, game modes, or features.
Effort/Importance: E8/I8
Game Developer Badge:
Criteria: For individuals who significantly contribute to game development or enhancements.
Effort/Importance: E9/I9
Legacy Maker Badge:
Criteria: Given to those who have made a lasting impact on the gaming world, either through game creation or community influence.
Effort/Importance: E10/I10
and so on ...
Incorporating a badge system like this into the game can significantly enhance user engagement and community building. By recognizing and rewarding users' efforts and achievements, platforms can create a more dynamic, interactive, and loyal user base, driving overall growth and success.
There are many other things that is supported by Quest Protocol like Skill & Score, Gems, NFTs, Custom Rewards etc. but for this usecase, we will limit it to the information above.
Effort Level
Example Tasks
E1 (0-1 min)
Quick daily login, Sharing game updates on social media, Follow on Social Media
E2 (1-5 min)
Short gameplay sessions, Voting on community polls, Join the Discord/Telegram
E3 (5-15 min)
Participating in a short match, Customizing game profiles, Write a review on store, Generate content on the game
E4 (15-30 min)
Engaging in longer game sessions, Attending virtual game events, Participate in a game NFT drop
E5 (>30 min)
Create a detailed or complex NFT with more features, Host a live Q&A session, Participate in an NFT workshop
E6 (>2 hr)
Completing complex in-game missions, Participating in tournaments
E7 (>1 day)
Extended gameplay sessions, Creating detailed game content on twitch or youtube
E8 (>1 week)
Marathon gaming sessions, Developing mods or custom content, creating IRL meetups
E9 (>1 mo)
Organizing large-scale community events, In-depth game analysis, Working with game devs to improve the game
E10 (> 1 year)
Developing or Contributing in significant game updates, Leading large community projects
Importance
Example Tasks
I1
Like posts, Checking game updates, Simple in-game activities
I2
Comment on social, Customize user profile, Tag friends, Active participation in short games, Quick community feedback
I3
Regular game play, Active in community forums, Provide game feedback, Re-share content, Refer friends to join
I4
Consistent gameplay performance, Regular community interaction, Attend AMA (Ask Me Anything) events, Be active in social channels, Create engaging social media posts
I5
Winning matches/tournaments, Regular high-quality content creation, Organize game nights for the community
I6
Identify and report platform bugs, Submit code tweaks, Work on minor feature improvements
I7
High skill level achievements, Developing game strategies, Improve user experience (UX)
I8
Influential community leadership, High-quality mod creation, Influencer promotions on social media
I9
Major contributions to game development or testing, Launch a media outlet, Drive governance changes
I10
Pioneering game development, Leading significant community movements, Coordinate major events or releases, Lead working groups or committees